But I didn’t want it to be easier…

Recently I played a game (I won’t point fingers) that obviously changed the difficulty level automatically after I failed a challenge.  Now while I appreciate that the game recognized that I had failed a couple of times and that the intentsions were good, I’m not so sure that I liked having the game take the liberty of making it easier for me “under-the-hood” without my consent.  After all, I had already chosen my difficulty level when I started the game and wanted the challenge but that’s not what I got.  Here’s what I would have preferred:  How about letting me change the difficulty level whenever I want to?  This way, if I run into something I find too difficult (or too easy), I have the option to change it on-the-fly.  Or, how about prompting me (like God of War, for example) with the option to make this particular section of the game easier if I would like to do that?  But please, don’t just change the difficulty on me without letting me know or providing me any options to either turn off the auto-adjustment or to control the change in difficulty level myself.

4 Responses to “But I didn’t want it to be easier…”

  1. Justin Says:

    I’ve only played maybe two games before with the option to change difficulty anytime I want to, and I really believe that more games should start using that feature.

  2. Todd Says:

    Amen brother!

  3. RedBull Says:

    I agree. I hate games that automatically change the difficulty on you; you should be able to select it yourself. I felt like God of War’s suggestion to reduce the difficulty level after losing a few times was almost insulting. I play on hard because I want the game to be hard!

  4. IQpierce Says:

    RedBull’s comment reminds me of:
    http://www.penny-arcade.com/comic/2005/03/04

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