But I didn’t want it to be easier…
Recently I played a game (I won’t point fingers) that obviously changed the difficulty level automatically after I failed a challenge. Now while I appreciate that the game recognized that I had failed a couple of times and that the intentsions were good, I’m not so sure that I liked having the game take the liberty of making it easier for me “under-the-hood” without my consent. After all, I had already chosen my difficulty level when I started the game and wanted the challenge but that’s not what I got. Here’s what I would have preferred: How about letting me change the difficulty level whenever I want to? This way, if I run into something I find too difficult (or too easy), I have the option to change it on-the-fly. Or, how about prompting me (like God of War, for example) with the option to make this particular section of the game easier if I would like to do that? But please, don’t just change the difficulty on me without letting me know or providing me any options to either turn off the auto-adjustment or to control the change in difficulty level myself.
October 13th, 2007 at 11:09 am
I’ve only played maybe two games before with the option to change difficulty anytime I want to, and I really believe that more games should start using that feature.
October 13th, 2007 at 11:17 am
Amen brother!
October 15th, 2007 at 7:01 am
I agree. I hate games that automatically change the difficulty on you; you should be able to select it yourself. I felt like God of War’s suggestion to reduce the difficulty level after losing a few times was almost insulting. I play on hard because I want the game to be hard!
October 26th, 2007 at 1:02 pm
RedBull’s comment reminds me of:
http://www.penny-arcade.com/comic/2005/03/04